You are listening to JazzNotJazz. Today Part 3. of a special about the genre VGM (Video Game Music).
Video game music is the soundtrack that accompanies video games. Early video game music was once limited to simple sounds of early programmable sound generator (PSG) chips. These limitations have led to the style of music known as chiptune, and became the most popular sound of the first video games.
With advances in technology, video game music has grown to include elements and sounds from other musical styles. While chiptune compositions are still common, game music now includes full orchestral pieces and popular music (having originated during the height of the disco era, styles from which atavistic sounds can be compared). Music in video games can be heard over a game’s title screen, menus, as well as during gameplay. Game soundtracks can also change depending on a player’s actions or situation, such as indicating missed actions in rhythm games, informing the player they are in a dangerous situation or rewarding them for certain achievements.
Video game music can be one of two kinds: original or licensed. In order to create or collect this music, teams of composers, music directors, and music supervisors must work with the game developers and game publishers. The popularity of video game music has created education and job opportunities, generated awards, and led to video game soundtracks to be commercially sold and performed in concerts.
This program is about the combination between VGM and Jazz, the best from both worlds.
-Tracklist-
01
The Moon Theme (Duck Tales)
Composed by Hiroshige Tonomura / Arranged by The 8-Bit Big Band
02
Steam Gardens (Super Mario Odyssey)
Composed by Naoto Kubo, Shiho Fujii, and Koji Kondo / Arranged The OneUps
03
Crash Man (Mega Man 2)
Composed by Takashi Tateishi / Arranged The OneUps
04
Secret of the Forest (Chrono Trigger)
Composed by Yasunori Mitsuda / Arranged The OneUps
05
The Chocobo Theme (Final Fantasy)
Composed by Nobuo Uematsu / Arranged by The 8-Bit Big Band
06
Chill (Dr. Mario)
Composed by Hirokazu Tanaka / Arranged The OneUps
07
Isle de Kirby (Kirby’s Dream Land)
Composed by Jun Ishikawa / Arranged The OneUps
08
Rosalina in the Observatory (Super Mario Galaxy)
Composed by Mahito Yokota and Koji Kondo / Arranged by The 8-Bit Big Band
09
Dire, Dire Docks (Super Mario 64)
Composed by Koji Kondo / Arranged The OneUps
10
Costa Del Sol (Final Fantasy VII)
Composed by Nobuo Uematsu / Arranged The OneUps
11
Aquatic Ambiance (Donkey Kong Country)
Composed by David Wise / Arranged by The 8-Bit Big Band
12
Primetime [Menu Select] (Metroid Prime)
Composed by Kenji Yamamoto / Arranged The OneUps
13
A Cimeria [Reach for the Summit] (Celeste)
Composed by Lena Raine / Arranged The OneUps